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Christmas Game Hackathon: a voxel Santa in a snowy pixel village at night, with a snowman, presents and a lit Christmas tree

Christmas Game Hackathon

Two days in San Francisco. One goal: build and ship a Christmas-themed game. Cozy, chaotic, competitive, weird, experimental or completely ridiculous, as long as Christmas is at the heart of it.

When
Sat 12 to Sun 13 Dec 2026
Hours
9:00 AM to 4:00 PM, both days
Where
Central San Francisco
Entry
Free

Doors open Saturday 12 to Sunday 13 December 2026

The brief

Build anything you want, as long as Christmas is at the heart of it.

A game someone can play by Sunday afternoon. Any engine, any style, any platform. Cozy, chaotic, competitive, weird, experimental or completely ridiculous all count. Come solo or bring a team.

The two days

  1. Saturday 12

    • 9 AM Doors. Find a team or go solo, pick your idea, start building.
    • 4 PM Day one closes. Sleep on it.
  2. Sunday 13

    • 9 AM Doors. Build until it runs.
    • Afternoon Demo what you made.
    • 4 PM Wrap.

Full schedule coming soon.

Your quest

Who should come

Solo or with a team. All levels. Teams form on Saturday morning, so coming alone is fine.

Prizes and judging

Details coming soon. They will be posted here and on the Luma page before the event.

Build a game. Make it Christmas. Ship it.

RSVP on Luma

Hosted by Julius Olsson, hackathons.team, San Francisco

Piano: Salamander Grand Piano by Alexander Holm, CC BY 3.0. Music sequenced with Tone.js. Everything else on this page is drawn and synthesised here.